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Black Robert's Crew

The Black Family

The Black Talon Trading Company

The Erudite

The Grey Warriors

The Hammer and Nail

The Katars

The Merchants Guild

The Order of Heironeous

The Order of the Crimson Blade

The Six Stars

The Temple of Pelor

NPCs

Airtable

Characters

Ash

Asnee Hu

Axe

Barney "Buck" Muff

Bril Silvergrin

Calliope Merinda

Capicola Salame

Cellan

Crass

Dan the Cowboy

Dayman

Enu Emeka

Farron

Flint Daerengal

Franz

Gerals Grimpden

Hawk

Jazz "Gray Hood"

Kiagomu Lefret

Kira

Kit Thornton

Kor Thunderplain

Leto "The Fox"

Malemel

Norm

Octavia Blackstone

Octavian

Oskar Meilil

Quew Dufrun

Rex Livingston

Samual Livingston

Tempestus Nubes

Thunk

Tomkins

Val

Winona Reeves

The Merchants Guild

The Merchants Guild is one of the most powerful groups in Maak Tir. They are called by different names, including the Merchants Guild, Empty Emgee, the Shopkeep Cabal, The Union, and the Bankers Guild because they generally have a hand in all major economic transactions and own most of the banks in the empire.

The symbol of the Merchants Guild is a golden wheel with 8 spokes. High ranking members of the Guild can be identified by the pin they wear in the shape of this symbol.

The Merchants Guild is divided into eight different branches:

  • Agriculture/Fishing
  • Alchemy
  • Finance
  • Governance
  • Manufacturing/Crafts
  • Mining/Forestry
  • Real Estate
  • Trade

Each branch is built on a hierarchical structure that includes arch-ministers, ministers, secretaries, clerks, and acolytes. Most people do not care enough to decipher the different levels, but even if they tried, they would find that there is a certain air of mystery to the business dealings of the arch-ministers. In theory, it is possible to become a member directly by applying at the headquarters, but the giant stack of paperwork is designed to turn away all but the most dedicated bureaucrats.

The Imperial Bank is closely aligned with the finance branch of the Merchant’s Guild. Although they are technically separate organizations for legal reasons, the bank and the guild are effectively the same group. Branches of the Imperial Bank can be found in every major city in the empire.